Smallville: Lantern #9
As a
digital first series, the Smallville Season 11 comics have two
different numbering schemes. This is digital issue #9, which will
make it the last third of print issue 3 when it comes out, so it
drops us right into the action with John Stewart (the Green Lantern,
not the comedian) trying to hold off Parallax on his own. He manages
for a while, but he is being overpowered while Superman returns to
Earth to try stopping the swarm of yellow rings which turned most of
the inmates at Arkham Asylum into Yellow Lanterns. Meanwhile, Green
Arrow is called on to help the DEO (Department of Extranormal
Operations) capture Prometheus.
I did
appreciate more references to the other human Green Lanterns during
the confrontation between John and Parallax. In this continuity,
they are saying that when Hal Jordan was possessed by Parallax, he
killed Kyle Rayner and Guy Gardner, leaving John as the only human
Lantern. This leads to an interesting cliffhanger at the end of the
issue that I'm not going to spoil.
I
liked them bringing Prometheus in early in this arc, but with all the
focus on the Lantern based storylines, I don't think they're doing
enough with him. I'm hoping he evades capture and remains a threat
for a while, but with both Green Arrow and Wonder Woman after him, I
kind of doubt that'll happen. I'm not sold on the armor Ollie had
the Watchtower's 3D printer make, but we haven't seen it in action
yet.
The
idea of yellow rings descending on Arkham is an interesting one since
fear is a strong part of the Batman section of the DC universe. I
don't get why they haven't had Scarecrow show up with a yellow ring
though. Fear is far more part of his act than it is for Poison Ivy,
Mr. Freeze, or Bane. I wish they had done more with Superman as a
Green Lantern before he went back to using his Superman powers, but
there are still 3 more digital issues to go in this arc, so it could
happen.
There
was a lot going on in this issue, to the point where by the time I
was into one scene, it was already moving on to the next one. With
the digital format, that tends to happen from time to time.
New 52: Future's End #1
This is the start
of a new weekly series which was previewed with a #0 issue for Free
Comic Book day. Terry McGinnis, the Batman from the Batman Beyond
animated series was sent back in time by Bruce Wayne to stop the
creation of Brother Eye, an artificial intelligence which had taken
over their world (after being created by Michael Holt and Bruce Wayne
himself). The time travel device wasn't configured for Terry and
sent him back 7 years after he planned to arrive, making his mission
even more difficult and pressing.
I am getting a
kick out of the banter between the Alfred AI in the Batman suit and
Terry. In the preview issue, I was afraid it would be a bit too much
like Tony Stark and Jarvis in the Iron Man movies, but
I don't really
know anything about any of the Stormwatch members other than Hawkman,
but seeing them defeated so efficiently does set the stage for the
threat of Brother Eye. The scene also made me wonder if there was
some kind of extraterrestrial AI involved in making Brother Eye what
it becomes.
Other than the
Stormwatch scene, this issue was mostly about setting up characters
for the rest of the series. I'm not all that familiar with Grifter
and only know Firestorm from Justice League and Blackest Night, but
it's clear they're going to be big parts of this series. They also
set up that anything could happen with the death of a major character
(though since this is an alternate timeline, it doesn't really have
an impact on any other series.
The Batman scene
was the best part of this issue, but that might be because he is the
character I know best. I'm not sure if I'll stick with this series
long term, but I'm willing to give it a few more issues. With the
time travel aspect, I'm hoping Booster Gold shows up at some point.
Batman/Superman #10
This was a bit of
a stand alone issue to allow the story to take a breath after the
First Contact crossover with World's Finest. It starts with Batman
in a coma and Superman finding Dr. Ray Palmer to investigate the
unusual discovery he made in Batman's bloodstream. Using Palmer's
miniaturization technology, they enter Batman's brain and find an
alien starship that was taken over by its society's supervillains.
They defeat one of the villains, but not before the other one gets
expanded into the real world. Dr. Palmer manages to extract the
ship, bringing Batman out of his coma to fight the escaped villain.
This was a fun
issue and with an art style I like much better than most of the other
issues of Batman/Superman.
Earth 2 #23
Earth 2 continues
the story of an alternate world where Batman, Superman, and Wonder
Woman were killed defeating an alien invasion. Which made it a bit
annoying when the last few issues have been focused on Batman (Thomas
Wayne this time) and a brainwashed Superman who is working for
Darksied. This issue shifted back a bit more toward focusing on the
original stars of Earth 2, with Alan Scott returning to save Hawkgirl
and the Kryptonian they found a few issues back. It also did more
with the Earth 2 Red Tornado, an android with the consciousness and
memories of Lois Lane.
I'm hoping they're
getting close to wrapping up this invasion storyline which has been
going on for what seems like forever. While I do like many of the
characters, I think it's time to move on to trying to rebuild Earth.
If not, it might be time for me to move on from this series for the
time being.
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This is Jim from Weird Science. Nice write up. You nailed it on Smallville: Lantern #9. I love the series in general, but really wish they did more with Prometheus. He showed up and then pretty much disappeared. I also wish Superman would have been more of a Green Lantern...seemed to just be borrowing the ring.
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